Skip to main content

MOBILITY 8. “Interactive teaching - Using educational games and new technology in order to enhance learners’ motivation”. Eruditus Language School. Konstanz, Germany. Daniel Arador. Day 5


In the last day of the course we have seen some more useful online tools for teachers:

  • Socrative. An interesting website to create fun quizzes to tests our students’ knowledge on a topic.
  • Plickers. Again a tool to create quizzes, but this time the answers to the questions are not selected on a touchscreen. Students are given printouts and are told that by holding them up in a particular way they can indicate one answer or another. The teacher will then use their Plickers app in their phone and take a picture, which will count all right answers.
  • Spark Adobe. A very good website to create fancy posters in no time at all.

Then we were presented a few more analogical games. We played taboo, we learned about Story Cubes and later we played exit questions. The latter is a very simple game. At the end of the lesson the students line up before the door and the teacher poses a question to each student. If they answer correctly, they can leave. Otherwise they need to go back to the end of the line and wait for their turn again.

After that we had some time to discuss about what we learned during the course and how we were going to apply it in class. All in all, it has been a very profitable experience with a very friendly group of people.


Comments