DIGITAL LEARNING USING THE PARADIGM OF THE CULTURAL HERITAGE ENVIRONMENT OF RHODES by Imma Boluña
Day 1 meant a reflection on what creativity in the classroom means. The session has been led by G. Fessakis from the Learning Technology and Educational Engineering Laboratory, School of Humanities, University of the Aegean, Rhodes, Greece.
I like his concept of creativity as based on social constructivism.
CREATIVITY is sth understood as a social concept because it implies the making of a product which is original and valued in the context of a community, because it implies solving a problem.
Teachers look for a creative approach through:
Creativity techniques : BRAINSTORMING, STORYBOARDING, LOTUS BLOSSOM, CHECKLISTS, MORPHOLOGICAL ANALYSIS, MAPPING PROCESSES, IDEA DIARY, EXPERT EXCITATION, PICTURE TICKLER
Creativity can be observed in a classroom in aspects such as....
Problem posing
open authentic problems
techniques
scenarios and modes
communities (become member of E-TWINNING)
Multimedia production-creation
After some considerations on the value of NARRATIVES and STORY-TELLING even to deal with egocentrism, we got to explore the app.
TELLBLAZER on mobile devides. This app is a browser where you download a number of mobile games, GPS location based. Each game has a separate code to be played.
Day 1 meant a reflection on what creativity in the classroom means. The session has been led by G. Fessakis from the Learning Technology and Educational Engineering Laboratory, School of Humanities, University of the Aegean, Rhodes, Greece.
I like his concept of creativity as based on social constructivism.
CREATIVITY is sth understood as a social concept because it implies the making of a product which is original and valued in the context of a community, because it implies solving a problem.
Teachers look for a creative approach through:
Creativity techniques : BRAINSTORMING, STORYBOARDING, LOTUS BLOSSOM, CHECKLISTS, MORPHOLOGICAL ANALYSIS, MAPPING PROCESSES, IDEA DIARY, EXPERT EXCITATION, PICTURE TICKLER
Creativity can be observed in a classroom in aspects such as....
Problem posing
open authentic problems
techniques
scenarios and modes
communities (become member of E-TWINNING)
Multimedia production-creation
After some considerations on the value of NARRATIVES and STORY-TELLING even to deal with egocentrism, we got to explore the app.
TELLBLAZER on mobile devides. This app is a browser where you download a number of mobile games, GPS location based. Each game has a separate code to be played.
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